





Episode 512 revolved around a Gamer/Hacker who helps the Blacklist Team solve the case. The Gamer's workstation consisted of 3 displays, for which the director requested a paused space game wallpaper. Not having to worry about rendering, being we only needed stills, I had some fun with Element 3D, C4D, Ae, Ps, Ai, Trapcode Form and finally used VC Saber. The spaceships were purchased and cleared for broadcast.