Episode 512 revolved around a Gamer/Hacker who helps the Blacklist Team solve the case. The Gamer's workstation consisted of 3 displays; for which the director wanted a space game. My process was Element 3D, C4D, Ae, Ps, Ai, Trapcode Form and VC Saber.
The spaceships were purchased and cleared for broadcast.
Production Designer: Nicholas Lundy
Art Director: Bradley Schmidt
Graphic Artist: Erik Knight
Graphic Artist: Calvin Ki
Motion Graphics: Tom Firestone
Playback Op: Nick DiBlasio
Playback Op: Kevin Burns